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Final Score: 0
Just as in 2048, use arrow keys or swipe to move tiles on a 4 by 4 grid in any direction.
This is a survival game with no win state!
As a warm up, play 2048 (actually, 2^N) at magmacrunch.com/arcade!
same + same = same (idempotence)
different numbers need gates
e.g., you cannot merge 1 + 2 directly; you must use tiles with logic gates (⊕ ∨ ∧ ¬).
gate usage:
The N-bit mode has a maximum value (2^N - 1):
EXCEEDING MAX = OVERFLOW BONUS!
• operations that exceed the maximum are awarded a 3× max value bonus
• the resulting tile disappears (clears space)
• OVERFLOW mainly happens when ¬ NOT is applied to the max value
• e.g., in 2-bit: ¬3 → overflow! +9 pts
• e.g., in 4-bit: ¬15 → overflow! +45 pts
This is the ultimate survival mode with escalating difficulty!
how it works:
example progression:
Start: 2-BIT, max = 3
Merge: 1 OR 2 to get 3
UPGRADE! now 3-BIT, max = 7
Merge tiles in another way to create 7
UPGRADE! now 4-BIT, max = 15
...and so on through 8-BIT!
example (4-bit): first time reaching 15 → +15 pts + 30 bonus = 45 pts total!
"No general method for the solution of
questions in the theory of probabilities
can be established."
— George Boole, 1854
Performance mode disables visual effects to reduce CPU usage and heat.
game design & development:
Jake A. McCoy
music:
"George Boole has entered the chat" by Juanito Thompson
original concept:
This game is inspired by Gabriele Cirulli's 2048 (2014), reimagined with Boolean logic and bitwise operations instead of simple addition.
technology & resources:
• HTML5 (Canvas API & DOM), CSS3, and pure vanilla JavaScript
• Web Audio API (background music & SFX)
• MOOG GRANDMOTHER synth (sound effects)
• Press Start 2P font by CodeMan38 (Google Fonts)
• adenosine puzzle framework & score client
publisher:
magmacrunch media
named in honor of:
George Boole (1815-1864), mathematician & father of Boolean logic
cheapness impact factor:
2.4
last updated:
July 14, 2026